5 Quick Questions About Macaron with Ta-Te Wu

5 Quick Questions About Macaron with Ta-Te Wu

Editor’s Note: As an avowed content geek, I try new formats. People seem to love our 5 Quick Questions interviewette for tabletop designers that is a quick read. We promise no TL;DR. Let’s see how Ta-Te Wu, the L.A.-based game designer, Cat-Theme Advocate, and the publisher of Sunrise Tornado Games, does, shall we?

BGB: Attention is money, my friend. What is the elevator pitch for Macaron?

Game Designer, Painter and Beverage Enthusiast Ta-Te Wu

Ta-Te Wu: Macaron is a trick-taking game with novel tastes for 1 to 5 players. It’s easy to learn and play for people who are new to trick-taking game while being exciting and fun for advanced players.

BGB: Making games is hard work, so you best have a great reason for making this thing. What inspired this game?

Ta-Te Wu: I love traditional trick-taking games, but they usually have a limit on the number of players. Plus, if you have a bad hand, you are less likely to enjoy the round. So I set a goal is to design a trick-taking game that’s flexible on the number of players, enjoyable to play even with a bad hand, and without overly-complicated abilities. And here is Macaron ☺

BGB: There are too many games out there. What hole in my game collection does this fill?

Macaron: Delicious to behold. NOTE: This is the prototype so it might look different later.

Ta-Te Wu: Macaron is a rare game that fits in a traditional trick-taking games genre that is friendly enough to be enjoyable to new players. The experienced players won’t run away with the game, as can happen with some trick-takers. It’s also rare for a trick-taking game to have a solo option. Macaron does all this and still has enough depth for experienced players. It’s pretty much a game for any crowd.

BGB: This is Boardgame Babylon, so out with your dirty secrets. What DON’T you want to tell me about this game?

Ta-Te Wu: It doesn’t come with macarons?

BGB: Thanks for telling us a bit about Macaron. Let’s wrap up with the key specifics (play time, number of players, and the link to the game) and also, since I think you can tell a lot about a person by understanding their sense of humor, what’s a good joke to close this interviewette?

Ta-Te Wu: Thanks, Eric. Here it is:

Play Time: 30 to 45 min.
Number of Players: 1 to 5
Kickstarter: https://www.kickstarter.com/projects/tatewu/macaron-a-card-game-with-novel-tastes

JOKE TIME

Macaron A: Hey, Macaron B! Have you ever had a silly macaron?
Macaron B: No. What is it?
Macaron A: lol
Macaron B: What is it?
Macaron A: lol
Macaron B: I don’t get it.